Trailers, Trailers Everywhere, So Much Time to Wait…

Many new trailers unveiled over the last few days/weeks. Including a bajillion Force Awakens trailers, although I’ve left those off because I’ve been avoiding them (it would be nice if some of the movie was a surprise on Friday). Anyway, here are a few trailers for interesting-looking upcoming movies…

INDEPENDENCE DAY: RESURGENCE

I kind of loved the original Independence Day. Haven’t watched it in years, but I thought it was big, bombastic, funny and quite, quite silly. I can’t wait to see this!

STAR TREK: BEYOND

This looks extremely action-packed. Which could be fun. I’ve enjoyed the re-booted franchise, although I don’t get all of the references to the original series (I always far preferred Star Wars…).

BATMAN VS. SUPERMAN: DAWN OF JUSTICE

Well, yeah. This is probably going to be huge. And I’m cautiously optimistic that it’ll live up to expectations. Darker Batman and Superman? Eh, I actually prefer the bleaker image over the all-American Supes, or campy/lighter Bats. I wonder how much of the world they’ll destroy this time…?

CAPTAIN AMERICA 3: CIVIL WAR, Pt.1

Of course I’m interested in this. I’ve really enjoyed the previous two Cap movies, and the Iron Man and Avengers movies.

BIG SHORT

Something a little different, but Michael Lewis is one of my favourite authors (of any genre), so I’m very much looking forward to this. (Lewis also wrote the books behind Moneyball and The Blind Side.)

HIGH-RISE

Haven’t read Ballard’s novel, but I do want to. This looks great, too.

NOW YOU SEE ME 2

The first Now You See Me movie was a surprisingly fun film. I’m intrigued to see how they follow it up.

June 2016

Quick Review: TWELVE KINGS by Bradley P. Beaulieu (Gollancz/DAW)

BeaulieuB-1-TwelveKingsUKA fascinating new fantasy series

In the cramped west end of Sharakhai, the Amber Jewel of the Desert, Çeda fights in the pits to scrape a living. She, like so many in the city, pray for the downfall of the cruel, immortal Kings of Sharakhai, but she’s never been able to do anything about it. This all changes when she goes out on the night of Beht Zha’ir, the holy night when all are forbidden from walking the streets. It’s the night that the asirim, the powerful yet wretched creatures that protect the Kings from all who would stand against them, wander the city and take tribute. It is then that one of the asirim, a pitiful creature who wears a golden crown, stops Çeda and whispers long forgotten words into her ear. Çeda has heard those words before, in a book left to her by her mother, and it is through that one peculiar link that she begins to find hidden riddles left by her mother.

As Çeda begins to unlock the mysteries of that fateful night, she realizes that the very origin of the asirim and the dark bargain the Kings made with the gods of the desert to secure them may be the very key she needs to throw off the iron grip the Kings have had over Sharakhai. And yet the Kings are no fools — they’ve ruled the Shangazi for four hundred years for good reason, and they have not been idle. As Çeda digs into their past, and the Kings come closer and closer to unmasking her, Çeda must decide if she’s ready to face them once and for all.

I’m a fan of Beaulieu’s work. I haven’t read as much of it as I would like, but I’ve enjoyed what I’ve read so far. Twelve Kings is no exception: it offers a big, sprawling new fantasy world and series, populated by interesting and diverse characters — with shades of the horrific to add extra flavour.
Continue reading

Quick Review: TRUTHWITCH by Susan Dennard (Tor)

DennardS-TruthwitchUKFirst in a new coming-of-age fantasy series

In a continent on the edge of war, two witches hold its fate in their hands.

Young witches Safiya and Iseult have a habit of finding trouble. After clashing with a powerful Guildmaster and his ruthless Bloodwitch bodyguard, the friends are forced to flee their home.

Safi must avoid capture at all costs as she’s a rare Truthwitch, able to discern truth from lies. Many would kill for her magic, so Safi must keep it hidden — lest she be used in the struggle between empires. And Iseult’s true powers are hidden even from herself.

In a chance encounter at Court, Safi meets Prince Merik and makes him a reluctant ally. However, his help may not slow down the Bloodwitch now hot on the girls’ heels. All Safi and Iseult want is their freedom, but danger lies ahead. With war coming, treaties breaking and a magical contagion sweeping the land, the friends will have to fight emperors and mercenaries alike. For some will stop at nothing to get their hands on a Truthwitch.

I have very mixed feelings about this novel. There’s plenty in it that is interesting and shows great potential, but at the same time it is a novel of almosts. If you are a fan of fast-paced fantasy, with a globe-trotting and conspiracy-laden plot, and also coming-of-age tales, then you’ll probably find something to like here. However, for me, the execution was flawed, and I struggled to fully engage with the story or become invested in the characters’ fates. Continue reading

First X-MEN: APOCALYPSE Trailer

The first trailer for X-Men: Apocalypse. I think it looks pretty good (obligatory BWAAAH aside). I wasn’t sure about the look of the movie Apocalypse, but it seems to look better in the clips than he has in the stills that I’ve seen. Will be interesting to see how the movie shapes up.

Guest Post: “Writing Novels vs. RPGs” by F. Wesley Schneider

SchneiderFW-AuthorPicWriting a novel, you’re telling your story. Writing an RPG adventure, you’re telling a thousand stories, none of which are yours. They’re both fantastic mediums, but they’re nothing alike.

I’ve been writing stories for roleplaying games like the Pathfinder RPG and Dungeons & Dragons for more than fifteen years, and as the editor-in-chief at Paizo Inc., my team and I create the former. While RPG players always love new options for their games, published adventures stand at a pinnacle of tabletop RPG design. These adventures look something like a giant outline, detailing monsters, settings, and the behavior of a story’s minor players. But main characters, those run by the game’s players, are complete mysteries. As the writer of an RPG adventure, you’re telling a story without knowing the main characters and have to predict various outcomes for every scenario. It sounds crazy — and it sort of is — but these stories are designed to allow players to create any characters they want and send them in to experience the adventure. Adding to the challenge, the adventure’s author isn’t the one telling players the story, that’s the Game Master’s responsibility. So, on top of these stories’ complexity, the author ultimately hands the story off to someone else to tell. It’s a challenging way to tell a story — and that’s before you even factor in that you have to include game rules. Continue reading

Interview with MICHAEL LIVINGSTON

LivingstonM-AuthorPicLet’s start with an introduction: Who is Michael Livingston?

I’m someone who wears a lot of hats.

In my day job, I wear the hat of being a professor of English at The Citadel in Charleston, SC. I teach courses mostly in medieval literature — Beowulf, Chaucer, and such — but I publish far more widely in literature and history. Most of my colleagues refer to me as a cultural historian specializing in the Middle Ages, and that fits well enough — except that I also publish a fair amount on the works of Tolkien and other modern fantasists.

And now, thanks to The Shards of Heaven, I get to add the Hat of Novel Writerness, much to my great astonishment and glee!

Your debut novel, The Shards of Heaven, will be published by Tor this month. It looks rather fabulous: How would you introduce it to a potential reader? Is it part of a series?

The Shards of Heaven is the first novel in a trilogy of the same name. It’s the story of fantasy and history colliding at the rise of the Roman Empire, as the children of Caesar fight to find and control the legendary artifacts of gods both old and new, and a new myth is born in the struggle. Continue reading

Review: GUNS OF THE DAWN by Adrian Tchaikovsky (Tor)

TchaikovskyA-GunsOfTheDawnAn excellent stand-alone novel about war, family and sacrifice

Denland and Lascanne have been allies for generations, but now the Denlanders have assassinated their king, overthrown the monarchy and marched on their northern neighbour. At the border, the war rages; Lascanne’s brave redcoats against the revolutionaries of Denland.

Emily Marshwic has watched the war take her brother-in-law and now her young brother. Then comes the call for more soldiers, to a land already drained of husbands, fathers and sons. Every household must give up one woman to the army and Emily has no choice but to join the ranks of young women marching to the front.

In the midst of warfare, with just enough training to hold a musket, Emily comes face to face with the reality: the senseless slaughter; the weary cynicism of the Survivor’s Club; the swamp’s own natives hiding from the conflict.

As the war worsens, and Emily begins to have doubts about the justice of Lascanne’s cause, she finds herself in a position where her choices will make or destroy both her own future and that of her nation.

This is a superb novel. I haven’t read nearly as much of Tchaikovsky’s work as I would like, but this is a fantastic place to start. A fantasy war novel, but one that is focused on the impact of war more than battle itself. After a slightly slow start, this really grabbed hold of my attention and didn’t let up until the very end. Continue reading

New Books… (October/November)

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Featuring: David Annandale, Tim Baker, David Baldacci, Brett Battles, Matt Bell, M.L. Brennan, Jonathan Carroll, Jonathan Coe, Noah Hawley, Matt Hill, Michelle Latiolais, Tim Lees, Barbra Leslie, Jack McDevitt, Victor Milán, Clare Morrall, Jo Nesbo, Emma Newman, James Patterson, Susan Philpott, Rob Sanders, Ken Scholes, Maureen Sherry, Marc Turner, Matt Wallace, Robin Wasserman, Catherine Webb Continue reading

Review: BURNING MIDNIGHT by Will McIntosh (Delacorte Press)

McIntoshW-BurningMidnightUSsmInteresting, fast-paced YA horror-sci-fi

Sully is a sphere dealer at a flea market. It doesn’t pay much — Alex Holliday’s stores have muscled out most of the independent sellers — but it helps him and his mom make the rent.

No one knows where the brilliant-colored spheres came from. One day they were just there, hidden all over the earth like huge gemstones. Burn a pair and they make you a little better: an inch taller, skilled at math, better-looking. The rarer the sphere, the greater the improvement — and the more expensive the sphere.

When Sully meets Hunter, a girl with a natural talent for finding spheres, the two start searching together. One day they find a Gold — a color no one has ever seen. And when Alex Holliday learns what they have, he will go to any lengths, will use all of his wealth and power, to take it from them.

There’s no question the Gold is priceless, but what does it actually do? None of them is aware of it yet, but the fate of the world rests on this little golden orb. Because all the world fights over the spheres, but no one knows where they come from, what their powers are, or why they’re here.

McIntosh’s first YA novel is a pretty interesting one: set in a world basically the same as our own, save for one rather intriguing difference — the presence of “spheres”. It’s a fast-paced, entertaining read, which I have no doubt many will enjoy. Continue reading

Interview with MICHAEL R. UNDERWOOD

UnderwoodMR-AuthorPic2Let’s start with an introduction: Who is Michael R. Underwood?

I’m a geek-turned-professional – sales & marketing manager by day (for Angry Robot) and author by night (or really, whenever I can scrape together some spare time), writing books from geeky Urban Fantasy (Geekomancy) to weird fantasy supers (Shield and Crocus) and more. I keep up with my geekdom by reading comics, gaming, and following as many cool TV shows as time permits.

Your next book, Genrenauts: The Absconded Ambassador, will be published by Tor.com. How would you introduce it and the Genrenauts series to a potential reader?

Genreauts is like Leverage-meets-Jasper Fforde – the titular Genrenauts are interdimensional travelers – each world they visit is the home of a narrative genre – Romance, Science Fiction, Western, and so on. They find and fix broken stories in order to protect their own world. If they fail, the dissonance ripples back to their home world and causes disasters. I’m writing the series in novellas – with six episodes per season a la TV. The Absconded Ambassador is the second episode in the series, so I’d suggest readers start with The Shootout Solution. Continue reading