Your second novel, The Cathedral of Known Things, is out now, published by Gollancz. What can fans of The Relic Guild expect from the second novel?
The boundaries that were set up in the first book are broken down, and the universe is expanded. We see the Houses of the Aelfir for the first time, along with the Genii War. More of the secrets that were kept from the agents of the Relic Guild, and those they had to keep from each other, are revealed. There are some new characters, some new weapons, and one or two surprises along the way. All mixed in with the usual monsters, magic and mayhem, of course.
How did you find the writing process the second time around? Any particular challenges?
The old challenges were still there. The Relic Guild is a single story told over three books. It’s divided into two timeframes, separated by forty years. Planning the past and the present across three books could be hideously complicated at times. Having now finished the third book, The Watcher of Dead Time, I can honestly say that The Cathedral of Known Things was the hardest to write. Continue reading