Exodus, the third novel in the Roboteer series comes out this month. It was, by far, the most difficult creative project I’ve ever undertaken, and also, probably because of that, the most satisfying. Never have I teared up so much whilst writing, or laughed so hard, or felt such terrible tension. Why was it hard? There were many reasons, both personal and creative. In this post, I’ll do my best to share them.
The most obvious cause of my problems was that I had set myself up with an almost impossible challenge. Before I wrote Nemesis, the book that precedes Exodus, I had made the decision that the trilogy would need to answer the enormous question that I set up in Roboteer:
What is the difference between an intelligent species that survives, and one that wipes itself out? Continue reading