C.O.W.L., Vol.1 — “Principles of Power”
Writers: Kyle Higgins & Alec Siegel | Artist: Rod Reis | Cover: Trevor McCarthy
Welcome to the “Chicago Organized Workers League” — the world’s first Super-Hero Labor Union!
While C.O.W.L. once stood as a beacon of hope against an epidemic of organized crime and an unbeatable “brotherhood” of Super-Villains, the union now faces its fiercest foe yet — a disillusioned public. In targeting the last of the great villains, C.O.W.L. attempts to prove its value to the world and to each other, while staving off villainy from both outside and inside its offices.
In 1962, the union faces a disillusioned public, scandal, and a new era of threats.
Collects: C.O.W.L. #1-5
This was a pretty good start to a new series. Set in Chicago, we get a melange of noir super-hero/detective action, local labour politics, and internal tensions. The story has everything to make it attractive to a large swathe of the comics readership. The artwork is rough, but that suits the story perfectly. It’s pretty slow-moving, though, and “Principles of Power” is very much setting up what I assume will be a large story arc: pieces are maneuvered into position, political and social realities exert pressures on the corrupt and idealistic alike. Obstacles are removed. I think this could end up becoming a classic. Definitely recommended.
THE MERCENARY SEA, Vol.1
Writer: Kel Symons | Artist: Mathew Reynolds
Action and adventure set in 1938 — The South Seas. Japan has invaded China. War in Europe is imminent. Ex-bootlegger Jack Harper captains The Venture, a refitted German U-Boat, with a crew of expats, mercenaries and treasure hunters. They do whatever it takes to stay afloat, often running up against pirates, headhunters, spies, and soldiers. They’re always one step away from the greatest score of their lives… or their certain demise.
Collects: The Mercenary Sea #1-6
This series pretty much does exactly what it says on the tin: high adventure, action and shenanigans in the late ’30s. It does a rather good job, too, and was a fun read. It didn’t blow me away, but it was certainly enjoyable. I’d recommend it to anyone wanting a break from super-heroes, but not a break from action and adventure. The artwork is rather simple, not bad, but not always great. Blocky colouring means it’s not as nuanced as many other comic, but it’s an interesting and eye-catching style. Recommended.
UNDERTOW, Vol.1 — “Boatman’s Call”
Writer: Steve Orlando | Artist: Artyom Trakhanov
Atlantis is the world superpower, and Redum Anshargal is its worst enemy. If you want to break free of the system, he can offer you a place at his side, exploring the wild surface world in his watertight city barge The Deliverer. He and his hostage-protege Ukinnu Alal hunt the Amphibian, a legend that could be the key to an air-breathing life on land. But as they become the hunted, can Anshargal’s team survive long enough to turn the tables on the godlike beast they set out for? A brand new pulp monster adventure with Ray Harryhausen at its heart and a look at Atlantis like never before.
Collects: Undertow #1-6
This was an interesting book. It took a bit longer than I usually like to get stuck into the story, but I think it’s pretty cool. I enjoyed the reversal of power and fortune — Atlantis as the dominant power, and the exploration of dry land from under the sea, rather than the usual opposite. The artwork is rough and interesting, but also rather psychedelically coloured. I didn’t love the series, but I think it’s a decent start to a new series. I’ll be back for volume two, but I won’t necessarily be rushing to buy and read it. Worth reading if you’re a fan of science fiction comics with a twist.
THE WICKED + DIVINE, Vol.1 — “The Faust Act”
Writer: Kieron Gillen | Art & Cover: Jamie McKelvie & Matt Wilson
Every ninety years, twelve gods incarnate as humans. They are loved. They are hated. In two years, they are dead. The team behind critical tongue-attractors like Young Avengers and PHONOGRAM reunite to create a world where gods are the ultimate pop stars and pop stars are the ultimate gods. But remember: just because you’re immortal, doesn’t mean you’re going to live forever.
Collects: The Wicked + The Divine #1-5
This was frankly marvellous. It starts well and just gets better and better. Gillen et al manage to pack in a lot into these first five issues — the scene is set, the mythology explained (elegantly — there’s no clunky info-dumping), the characters established. Lucifer (“Luci” for short) is awesome, and probably my favourite, although the Underground-dwelling Morrigan was also delightfully twisted. The artwork is clear and sharp, brilliantly coloured (alternately atmospheric and vivid). The writing is excellent, never cliche and always engaging. I do love the mash-up of urban fantasy, the divine, and celebrity culture.
Very highly recommended, I can’t wait for volume two.