Review: ARMADA by Ernest Cline (Century)

ClineE-ArmadaUKThe highly-anticipated second novel from the author of Ready Player One

Zack Lightman has spent his life dreaming. Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure.

But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe.

And then he sees the flying saucer.

Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada — in which gamers just happen to be protecting the earth from alien invaders.

No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills — as well as those of millions of gamers across the world — are going to be needed to save the earth from what’s about to befall it.

It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little… familiar?

Ready Player One, as I’ve said many times on here, completely blew me away. I was sent an ARC, and started it pretty much immediately. I devoured it in two gleeful, gloriously entertaining sittings, breaking only to get a few hours sleep. I’ve been waiting for Armada ever since. It was a very pleasant surprise, therefore, when an ARC arrived in the mail a few weeks back. With high expectations, and confidence that it would be another tale filled with geek references, nostalgia and gripping storytelling, I dove right in. What I found, however, thoroughly disappointed. Continue reading

Review: YOU by Austin Grossman (Mulholland Books)

GrossmanA-YouAn interesting, engaging look at growing up and the evolution of the computer game

When Russell joins Black Arts games, brainchild of two visionary designers who were once his closest friends, he reunites with an eccentric crew of nerds hacking the frontiers of both technology and entertainment. In part, he’s finally given up chasing the conventional path that has always seemed just out of reach. But mostly, he needs to know what happened to Simon, his strangest and most gifted friend, who died under mysterious circumstances soon after Black Arts’ breakout hit.

As the company’s revolutionary next-gen game is threatened by a software glitch, Russell finds himself in a race to save his job, Black Arts’ legacy, and the people he has grown to care about. The deeper Russell digs, the more dangerous the glitch appears – and soon, Russell comes to realize there’s much more is at stake than just one software company’s bottom line.

It took me a while to get around to reading You. I picked it up at the same time that I picked up Soon I Will Be Invincible, Grossman’s novel that preceded this one. I had tried to read that one when I was very much not in the mood. As a result, You was unfairly pushed back on my TBR pile. Then I read Myke Cole’s short review of the novel on Goodreads, I was convinced to read it. And I am very, very happy I did. This is a great novel. Continue reading