In the beginning, there was the protagonist, and the author saw that it was good.
My worldbuilding process starts after the creation of the protagonist, never before. I write novels to tell the story of a person, not the story of a world, and all of my novels have sprung from a first impression of the main character. For The Empress Game trilogy it was an image of Kayla holding a kris dagger in each hand, fighting another woman in a pit while criminals cheered her on.
Once I have that first impression of a character, the worldbuilding begins. Who is she? (The exiled princess from a rival planet) Where is she? (Hidden on the slum side of her hated enemy’s border planet) Why is she there? (Trying to raise credits to buy passage back to her homeworld) And, most importantly, why is she special? Why are we telling her story, and not someone else’s? Continue reading