The Ghostman returns, to save his mentor…
I work alone.
I may be the best thief in the world but no one will ever know a single thing about me. Well, almost no one.
A lifetime ago I had a mentor, Angela. She taught me how to be a criminal, how to run a heist.
And now, six years after she vanished and left me high and dry on a job in Kuala Lumpur, she’s sent me an SOS.
Or at least I think it’s her. If it is, then I’ve got to go. I owe her that much.
So soon I’ll be on a plane to Macau, either to see a friend or walk into a trap. Or both.
But that’s the way I like it. Sometimes the only thing that makes me happy is risking my life.
Time to go.
I very much enjoyed Roger Hobbs’s debut, Ghostman: it was fast-paced, entertaining and offered an interesting twist on the international, high-tech thief genre. In this sequel, Hobbs gives readers more of the same. For the main, this is a very good thing, and I blitzed through Vanishing Games. Continue reading